Only count entity as "on ground" if they are colliding on the Y axis.allow server to use media from texture_path.fix acceleration / fix gravity calculation.Krock: write a bounds check or removal PR.repeat_place_time - what do to about this?.Bouncy improvements - makes trampolines fun again.Settings redesign - concept approval, prioritisation, requirements for submission. ![]() Show dep errors in Select Mods modal - pls someone review.Move to player ObjectRef? -> player-specific function.How to resist fingerprinting? -> minor concern, rounding is possible.Add minetest.get_player_window_information().in particular decide whether we want them for 5.6.Work on merging the last PRs left in the milestone.When does the release happen? presumably today.Settings redesign - how to resolve issues with focus?.Add minetest.get_player_window_information() - any requirements for merge?.Doc of set_sun/-moon: Absolute orientation and difference in scale - document difference in size or slightly change the scale of both the celestial bodies?.md extension for markdown files - yes or no? Two years have passed since the first roadmap brainstorm: create another one to then follow after 5.7? Also to gather feedback.Add some bugs to the 5.6.1 milestone? (Proposal: each core dev pick one and adds it).Item movement unit tests required for bugfix PR #12595.The same goes for Show relative screenshot filename on chat when applicable (Zughy).New physics modifiers concept discussion (Wuzzy).Can anyone have a look at it? Or put it in the 5.7.0 milestone, I don't know (Zughy) Set visibility of players/hide them from others has been rebased twice, it's from 2020.md extension for markdown files - Please decide once and for all (Zughy) Implement some VoxelManip functionality safely using LuaJIT's FFI library - Decide whether the added complexity is worth it.We could go for something with node granularity, but it would probably be more expensive. Add callback on_mapblocks_changed - Decide whether this is the right approach.Add support for attached facedir/4dir nodes (comment) - Thoughts on adding this as part of the PR? (TurkeyMcMac).Add vector() constructor - It seems this proposal is controversial."One Approval" PRs and decide on whether to merge, request changes or close."Dual wielding": can someone please take care of this PR if the author doesn't come back? It's a huge feature for modders (Zughy).Fixed bugs, updated engine and worked on german translation.Remember to post meetings in the GitHub org in advance Īdd your points here. Don't run the setup over an old installation. Please deinstall first the old version of Stonecraft!įor Itch.io App users and in general: you have to deinstall the old version of Stonecraft! Unfortunately the Itch.io App doesn't delete old files during the update process. This is the most stable version ever! Fixed many bugs and added new content. YOU HAVE TO GENERATE A NEW WORLD, PREVIOUS WORLDS ARE NOT SUPPORTED! FIRST YOU HAVE TO UNINSTALL A PREVIOUS VERSION OF STONECRAFT OTHERWISE IT WILL CAUSE ERRORS. Stonecraft has left alpha version.įOR ITCH.IO APP USERS. Please use the Stonecraft bug report.Ĭopyright (c) 2016-2021 Andreas "MrCerealGuy" Zahnleiter and contributors ![]() Don't expect it to work as well as a finished game will. Thanks a lot to the Minetest community, to "Notch" the creator of Minecraft and to Linus Torvalds, the creator of the free operating system Linux. Open-source and free, released under the GNU General Public License v3.0. It will be kept lightweight enough to run on fairly old hardware. Stonecraft is an InfiniMiner/Minecraft inspired game started in 2016 based on the Minetest open-source voxel game engine.
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