Fix issue where symmetry could break when restoring a held part on a vessel and immediately placing the held part again.Fix Walkway textures around level 3 RnD building.Fix Discontinuity in texture mapping on the Mun with high quality shader.Fix dV calcs for boosters with fuel flow priorities changed (specific use cases).Fix audio FX fade when objects move away from player's camera.Fix NRE pressing Ctrl-Z (undo) many times with symmetry part selected.Fix NREs and oxygen timeliness checks resulting in kerbals dying when they shouldn't when no helmet on.Fix shadows on KSC filler tiles when lights are shone on them.Fix additional launchsite CommNet stations being active even when those launchsites are not active in the currently loaded save. ![]() Fix errors EVAing in timewarp via crew hatch dialog.Fix action sets input losing focus when renaming and moving the mouse away from the input field.Fix surface attach node handling on Part Variants.Fix NREs where Breaking Ground Science VesselType should not be available without the DLC.Fix renamed asteroids needing a scene change to update screen and kb info.Fix part filter showing no parts after switching between subassemblies, variants and simple mode.Fix tab key switching for columns in the settings screen, it will focus the first available item.RE-I5 Skipper (New 'Shroud', 'Truss Mount' and 'Bare' variants).RE-M3 Mainsail (New 'Full', 'Mid' and 'Bare' variants).BACC 'Thumper' Solid Fuel Booster revamp.Revamped Mainsail engine with silver variant.Fix missing font character affecting Orbit Info UI in Chinese.Fix missing font character affecting some KSPedia slides in Russian.Fix variant name in selector being cropped in some languages like Japanese.Created new textures with higher detail for Kerbin's low quality terrain shader.Add Mod + VesselSwitching Keys ( ) to include debris and spaceobjects.Change Default VesselSwitching Keys ( ) to bypass debris and spaceobjects.Implement Limit modifier for altitude based Max Time Warp logic so players can tune when the mode is set to (ORBIT_WARP_MAXRATE_MODE = VesselAltitude).This is managed by gamesettings (ORBIT_WARP_MAXRATE_MODE = PeAltitude). Implement new Max Time Warp logic to allow faster warp rates when on rails. ![]()
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